8 Wastes in Mobile App Development to be Avoided

Mobile App Development is a huge task. It consists of different phases, but the real work starts after releasing the first version of the app. Releasing the updates is when different problems come up, and developers ask for DOWNTIME from the client. DOWNTIME is basically an acronym used to describe wastes of Mobile App development. Now, you must be wondering what are these wastes. Well, they consist of the following- Defects, Overproduction, Waiting, Non-utilized talent, Transportation, Inventory, Motion, and Excess Processing. They are basically referred to as wastes because they result in longer development cycles, affects the quality of the product, and increase project risk. In this article, we are going to discuss what they are, why and how they happen, and how you can avoid them.
  1. Defects

It is the responsibility of production team. The defects occur due to problems in the code that produce incorrect or unexpected output. They affect the project velocity and the team has to put extra time, resources, and money to fix them. These defects generally arise due to poor understanding, mismanagement, lack of engineering and technical capabilities, etc. Image result for mobile app defects
How to avoid them?
Bug reduction is inherently built-in to the agile squad methodology. Developers has to do code reviews which improve the quality of code, and it ultimately enhances the product quality. Rather than carrying out the testing at the end, you should start it during development. It leads to fewer defects when items are pushed to QA.
  1. Overproduction

It means the team is producing more than the desired outcome. In an app development, extra features or functionalities has to be added in the next update. It is the result of the inefficient planning process and inability to prioritize the work. Image result for overproduction mobile app
How to avoid it?
The best way to eliminate overproduction is by using rolling-wave. It includes delaying product decisions until you are in the best place to make them. Never build features or functionalities that are unnecessary. Rolling wave allows flexibility, reduces risk, increases efficiency, and ultimately results in better quality products.
  1. Waiting
It includes any factor that delays the mobile app development or delivery. It could be waiting for information, the delay from client’s side, inaccurate data or planning, gap in communication, external factors including technical problems. Image result for time waste during mobile app development
How to avoid it?
You need to apply a squad-based agile approach for reducing delays in development. Make a plan with client side, always put together the resources, rather than being dependent on the third party try to solve the issue by yourself. Break up the development cycle between the team and reduce dependencies.
  1. Non-Utilized Talent

You cannot put wrong skill set in a big project, it would definitely turn out to be a huge disaster. It occurs when project team fails to take advantage of wide range of talents, skills, ideas, and capabilities and put the wrong ones in tasks. Image result for time waste during mobile app development
How to avoid it?
Agile principles are designed to avoid the waste, but always capitalize on internal employee and know their strengths and weakness. A good development team includes product owners, developers, QA, designers, etc.– to inform the direction and possibilities of the product.
  1. Transportation

Transportation becomes a problem when you have a deficiency in transferring knowledge. This waste is also commonly described as relearning; one member of the team hands off code/tasks/etc. to another team member who then needs to re-learn what the first team member already knows. Image result for time waste during mobile app development
How to avoid it?
The team should share their knowledge and understanding in all aspects of the project. This reduces knowledge gap, communication gap, and eliminate many defects in future.  
  1. Inventory

Inventory mean the work that can be re-used, the work that has been partially done ineffectively based on project parameters. It affects project velocity and can result in budget inflation. The common causes are waiting, incomplete story information/misunderstanding of the story, dependencies between stories, and improper prioritization. Image result for technology used in mobile application development
How to avoid this?
Encourage knowledge transfer, make sure that the whole team understands the purpose and functionality of the project. As a result, the squad-based development offers predictable velocity, minimizes inventory, and mitigates budgetary risk.
  1. Excess Processing

It is similar to overproduction but is created when effort/time/resources are spent producing something that doesn’t add value to the project. It is commonly referred to gold plating. Excess processing is similar to overproduction, but is created when effort/time/resources are spent producing something that doesn’t add value; typically, unnecessary bells and whistles. It’s commonly referred to as gold plating. Image result for technology used in mobile application development
How to avoid it?
Understand the product, avoid the iterative process, and each release should aim toward better functionality. Since the criteria for the viable product is the goal.
The ultimate goal of discussing these things is to reduce the wastes. It makes your product better, your performance faster and your team reliable. The developer has to keep a lot of things in mind to make the product better. Rather than dividing your attention, give time to one feature at time, it would definitely bring out a better solution and your mobile app would turn out to be better.